This paper describes a protocol to conduct, quantitatively monitor, and assess the success of vision training initiated as part of a sports medical management program including intervention for concussion prevention and performance enhancement.
There is emerging evidence supporting the use vision training, including light board training tools, as a concussion baseline and neuro-diagnostic tool and potentially as a supportive component to concussion prevention strategies. This paper is focused on providing detailed methods for select vision training tools and reporting normative data for comparison when vision training is a part of a sports management program. The overall program includes standard vision training methods including tachistoscope, Brock’s string, and strobe glasses, as well as specialized light board training algorithms. Stereopsis is measured as a means to monitor vision training affects. In addition, quantitative results for vision training methods as well as baseline and post-testing *A and Reaction Test measures with progressive scores are reported. Collegiate athletes consistently improve after six weeks of training in their stereopsis, *A and Reaction Test scores. When vision training is initiated as a team wide exercise, the incidence of concussion decreases in players who participate in training compared to players who do not receive the vision training. Vision training produces functional and performance changes that, when monitored, can be used to assess the success of the vision training and can be initiated as part of a sports medical intervention for concussion prevention.
Vision training, including the use of light board vision systems, has gained popularity as a means to improve sports performance1,2. Light board systems are often used for rehabilitation following brain injury2,3 and for sports performance enhancement as part of a vision training regimen1,4,5. Vision training has also been used as a means of injury prevention6.
The University of Cincinnati (UC) Division of Sports Medicine has used a light board vision tool for concussion management, diagnosis, return to play decision making, injury prevention and rehabilitation of athletes and performance enhancement3,5,7. Each athlete has baseline measurements collected at the beginning of the season and these values are used as a part of the concussion management program and specifically for an athlete’s post-concussion evaluation and treatment. One of the strengths of the tool is the objective data collected: number of hits per unit time, location within the visual field of each hit, average reaction time per hit, multi-tasking drills and temporal output for observing progress.
The UC sports medicine team has used the *A and Reaction Test as part of concussion baseline assessments. Three additional, purpose built, programs are also used for concussion diagnosis. These are called Concussion 1, Concussion 2 and Concussion 3. The 3 concussion tests do not need to be included among the preseason baseline tests, because their differing levels of complexity allow each test result to serve as a reference for the others in the set.
When the programs are complemented with additional vision training methods the athlete gets a thorough training and the clinician obtains a wealth of baseline data in the event of a concussion. Several additional vision training methods complete the comprehensive program: Brock’s string, EYEPORT training, accommodative flippers, tachistoscope, pinhole glasses or strobe glasses with pitch and catch, saccadic eye movement training, and near far training. This paper presents vision training methods with and without a light board system, normative data for baseline results for Division 1 college football players, and expectations and protocols concerning the use of the vision training protocol as part of a concussion management program.
The protocol described below has components of a vision training program that is a part of the baseline testing performed on all UC athletes. Some of the components have been studied in research trials and in these instances the protocols were approved by the UC Institutional Review Board and the subjects signed informed consent statements.
1. Light Board Vision Training
It takes about 8 min to complete this training.
2. Brock’s String6,10,12
3. EYEPORT Training13
4. Accommodative Flippers
5. Tachistoscope
Note: This training uses a PowerPoint presentation designed by author J Clark.
6. Pinhole Glasses or Strobe Glasses with Pitch and Catch
7. Saccadic Eye Movement Training6,10,14
8. Near Far Training6,10,14
9. Stereopsis
Baseball, football and volunteer subjects have participated in the vision training program. All subjects have been college age men or women, between the ages of 18- and 26 years-old.
Football
The average *A score for 101 UC Football players the first time they performed it was 74.2 ± 10.3 hits per min (hpm) and the average Reaction Test time for their first time performing it was 0.34 ± 0.03 sec (n = 79, note not all 105 players had a chance to complete the Reaction Test).
Sixty-three players were exposed to multiple years of light board training. The players participated in training pre-season and weekly during the season for maintenance. The first *A run on for these players was 70.25 ± 9.61 hpm and significantly improved with training to 89.9 ± 10.5 hpm (p ≤0.01). Reaction Test results were 0.354 ± 0.034 sec and improved to 0.315 ± 0.031 sec after training; p ≤0.001. The average number of repetitions of the *A program per athlete among the entire group was 7.31 ± 9.12.
Table 1 consists of data for 63 UC Football players who had trained on the light board for over a minimum of three years. The table shows the average times it took for the players to hit the individual rings. The outer rings took longer times to hit as opposed to the rings in the center of the board, which is the center of the visual field.
Peripheral vision reaction time ratio can be calculated to determine a subject’s speed of reaction to what they see in their peripheral vision. The data collected during the *A session is used to calculate the average reaction time in the outer two rings of the vision board compared to the inner three rings. Each subject’s peripheral vision reaction time ratio from one training session to another is calculated as the ratio of the mean reaction times for the outer two rings divided by the mean of the reaction times for the inner two rings and provides a data point in addition to the average reaction time. A higher ratio means it takes longer to see and hit the buttons in the periphery compared to the center of the visual field.
Table 2 shows the average time it takes for 10 players to hit the different rings when they start the vision training pre-season7. Data reported for each subsequent year reported is for the players who completed the vision training program each year. At the beginning of the season the team’s intake values are repeated and tend to come to similar values for the first 3 years. After 4 years of vision training the sustained benefits of the training appear.
Table 3 consists of the first time on the system *A scores and Reaction Test scores broken down into groups based on years of play, positions, skilled or unskilled positions, or history of concussion16.
Volunteers
Table 4 summarizes the data collected from 20 non-football volunteers completing the three purpose built concussion programs (Concussion 1-3). These results of 10 men and 10 women volunteers represent normative data values for these more complex test programs. This reveals that with increased multi-tasking of the concussion tests there is no significant decrement in performance between Concussion 1 to Concussion 3. The slight increase in performance from Concussion 1 to 3 is also not significant, but could be an indication of a training effect.
Baseball
From the preseason (January) 2011 through to the end of the season (May) 2013 all hitters on the UC Division 1 Baseball Team underwent regular vision training. Out of season training was 20 min twice a week and in season was 20 min once per week. Traditional stereopsis (Stereo Fly) was performed and recorded. Players consistently presented with stereopsis ranging from 22 to 25 mm at the beginning of training. As a team they went back to this level consistently between seasons. Training increases this stereopsis effect. The 45 to 50 mm levels were consistently reached by the players during the season, data are in press.
Table 5 summarizes the average and standard deviation for the stereopsis measurements in mm for the UC Baseball Team as measured through the three years of vision training5.
Variable | Ring 1 | Ring 2 | Ring 3 | Ring 4 | Ring 5 |
Mean ± SD | Mean ± SD | Mean ± SD | Mean ± SD | Mean ± SD | |
Average length of time to hit (seconds) | 0.52 ± 0.08 | 0.57 ± 0.11 | 0.62 ± 0.08 | 0.71 ± 0.09 | 0.81 ± 0.10 |
Diameter of rings (inches) | 8.125 | 17.25 | 21.25 | 34.75 | 43.5 |
Table 1: Average length of time for hits per ring for the *A test for 63 UC Football players.
Pre Season | Ring 1 | Ring 2 | Ring 3 | Ring 4 | Ring 5 | Functional Peripheral Vision Ratio |
Mean ± SD | Mean ± SD | Mean ± SD | Mean ± SD | Mean ± SD | ||
2010 | 0.56 ± 0.08 | 0.56 ± 0.06 | 0.69 ± 0.11 | 0.77 ± 0.12 | 0.98 ± 0.18 | 1.52 |
2011 | 0.62 ± 0.21 | 0.64 ± 0.19 | 0.72 ± 0.20 | 0.85 ± 0.26 | 1.02 ± 0.25 | 1.48 |
2012 | 0.55 ± 0.12 | 0.56 ± 0.12 | 0.64 ± 0.15 | 0.77 ± 0.20 | 0.91 ± 0.33 | 1.51 |
2013 | 0.52 ± 0.08 | 0.53 v 0.09 | 0.57 ± 0.07 | 0.67 ± 0.10 | 0.80 ± 0.19 | 1.4 |
Table 2: Average length of time (in sec) for hits per ring for the *A test per season of play (n = 10 each year).
Results Based on Years of Play | |||
Played college football > 2 years at time of testing | Played college football < 2 years at time of testing | P value | |
A* (hits per minute) | 97.3 ± 12.18 | 92.0 ± 10.07 | ≤0.05 |
(n=29) | (n=68) | ||
Reaction Test (sec) | 0.33 ± 0.031 | 0.34 ± 0.038 | 0.26 |
(n=29) | (n=65) | ||
Results for Offensive versus Defensive Players | |||
Defensive Player | Offensive Player | P value | |
A* (hits per minute) | 94.5 ± 13.28 | 93.4 ± 8.97 | 0.31 |
(n=42) | (n=55) | ||
Reaction Test (sec) | 0.33 ± 0.033 | 0.34 ± 0.038 | ≤0.05 |
(n=42) | (n=52) | ||
Results Based on Skilled versus Non-skilled Positions | |||
Skilled Position | Non-skilled Position | P value | |
A* (hits per minute) | 93.8 ± 8.51 | 93.6 ± 12.75 | 0.45 |
(n=45) | (n=52) | ||
Reaction Test (sec) | 0.33 ± 0.040 | 0.34 ± 0.035 | 0.41 |
(n=44) | (n=50) | ||
Results Based on History versus No History of Concussion | |||
History of Concussion | No History of Concussion | P value | |
A* (hits per minute) | 96.3 ± 12.34 | 92.1 ± 9.19 | NS |
(n=28) | (n=69) | ||
Reaction Test (sec) | 0.33 ± 0.034 | 0.33 ± 0.036 | 0.39 |
(n=27) | (n=67) |
Table 3: Best *A and best Reaction Test times sorted by years of play, position, skilled or unskilled position and history of concussion.
Number of Hits per Minute | |
Mean ± SD | |
Concussion 1 Program | 88.4 ± 12.0 |
Concussion 2 Program | 88.3 ± 11.6 |
Concussion 3 Program | 90.4 ± 10.3 |
Table 4: *A results for 20 volunteers who completed the three purpose built programs: Concussion 1, Concussion 2, and Concussion 3.
Season | Pre-Season | Start of Season |
2010 | ||
Average (mm) | 22.7 | 36.5 |
SD (mm) | 10.6 | 15.7 |
t-Test | ≤0.0001 | |
2012 | ||
Average (mm) | 23.6 | 36.7 |
SD (mm) | 12.8 | 12.9 |
t-Test | ≤0.01 | |
2013 | ||
Average (mm) | 24.7 | 44.2 |
SD (mm) | 12.9 | 8.6 |
t-Test | ≤0.01 |
Table 5: Stereopsis measured for UC Baseball players through the three years of vision training. Statistical significance is reported as p <0.05.
Figure 1: Subject demonstrating placement in front of the system and ready for the start of a program. (A) In front of the system. (B) Placement of hand to start the first test. (C) Hand sweeps left to the light that is lit.
Figure 2: Subject demonstrating Brock’s string method. (A) Focus on distant bead. (B) Focus on closest bead. (C) View from subject’s perspective.
Figure 3: Tachistoscope — photos from UC football games where subject is asked to re-call the numbers in the box plus elements of the photo like player number.
Figure 4: (A): pinhole glasses. (B) strobe glasses. Subject catching ball with strobe (C) or pinholes (D) glasses on.
Figure 5: Saccade chart.
Figure 6: Placement of charts for near far training (A). Subject demonstrating this method (B and C).
Figure 7: (A) subject pinching wing of Stereo Fly. (B) calipers used to determine the distance.
Vision training, when initiated as a team wide exercise, decreases the incidence of concussions in those players when compared to players who do not receive the vision training7. Vision training produces functional and performance changes that can be quantitatively monitored to assess the success of the training and can be initiated as part of a sports medical intervention for concussion prevention. Functional changes are changes in the measurement, for example faster reaction times documented during vision training. The goal is to have a change in performance, such as an improved performance change when a snap off the ball is improved.
Details of vision training program methods and representative data are provided to be used as a frame of reference for clinicians who choose to use components of the training methods in their concussion management programs. These data references can also be used when monitoring a subject during recovery from an injury using one of the light board programs.
Components of the vision training program include the following. *A Program used traditional eye-hand reaction training to challenge an individual’s eye hand coordination in multiple visual fields. Reaction Test Program assessed and trained visual and motor reaction times for the left and right hands. Concussion Programs used as a means to assess and monitor subjects who have had a concussion. Brock’s String used to develop skills of convergence, ocular motor performance as well as to minimize suppression. It also helps fixation skills under binocular conditions. Eye Exercises designed to improve visual performance by training the speed, accuracy, and efficiency of the eyes. Accommodative Flippers used to enhance the reflex action of the eye to make the accommodative muscles move faster and with precision. Tachistoscope used to increase recognition speed, to show something too fast to be consciously recognized, or to test which elements of an image are salient. Pinhole Glasses or Strobe Glasses with Pitch and Catch used improve vision processing and focus. Saccadic Eye Movement Training used to develop the fast movement of the eyes. Near Far Training used to focus the eyes near and far. Stereopsis designed to evaluate both gross stereopsis and fine depth perception. Subjects can do all the types of training. Note that the concussion programs are not training. They are for testing purposes only.
Athletes consistently improve after vision training in their *A, Reaction Test and stereopsis scores. In addition, improvement in concussion assessment tasks are seen, which are increasingly more complicated by design.
It is critical that the subjects have pre-season and in season training to see maintained benefits. Twice a week, 20 min at a time for six weeks, has been found to benefit the athletes as does six times per week for 2.5 weeks in the pre-season. Then in season once per week can be performed as a maintenance program. The training also needs to be sport and or position specific when practicable, for example, trainings that include speed and strength of eye hand coordination for linemen on a football team versus trainings that include speed and precision for a wide receiver. Linemen have the task to quickly control the other linemen’s arms which requires great strength and quick hands. This can be trained on the Dynavision with resistance bands on a person’s wrists. Receivers need good eye-hand coordination with very good precision to be able to catch the balls under very dynamic circumstances such as while running down the field.
The training methods were adopted and pooled from existing methods and demonstrated to be effective in two different college sports3,5,7,17. Previous studies were anecdotal and not scientific whereas the methods described in this paper have been validated3,5,7. Therefore, these methods help the sports medical professional by demonstrating what to do and how to do the vision training to maximize their success in player performance and safety.
Injury prevention from improved functional peripheral vision could result from the athlete’s improved recognition of what is occurring in their peripheral vision and a quicker response time without removing primary vision from the initial target1,2,9. For example, in the case of a wide receiver in football who has his central visual field on the football in the air, but has an oncoming defender approaching in his peripheral vision, that player may be able to make the catch while preparing to avoid or protect himself from the oncoming defender with a faster reaction time. Coaches often preach using peripheral vision during competition, but in the case of the light board system and the ratio of outer to inner rings training is quantitatively measuring the fidelity of peripheral vision. Peripheral vision’s ability to discern colors and movement is a component of fidelity of peripheral vision. For the athlete doing vision training the ability to recognize an adversary versus the same team in the peripheral vision better would be considered an improvement in the fidelity of peripheral vision.
In Table 1, the outer rings take longer times to hit as opposed to the rings in the center of the board, which is the center of the visual field. One explanation may be that the increased distance to travel to reach the outer rings explains the delayed reaction time. While that may be somewhat true, if the distances required to reach the buttons as a cause of the time it takes were examined, ring three would be expected to have the fastest times as this is approximately shoulder width (21.5 inch diameter) where subjects tend to have their hands in a neutral position. Hands hitting ring three, therefore, would have the shortest distance to travel. What are seen in Table 1, however, are progressively longer times taken to hit the buttons based on distances from the central visual field. We take this to be support that the eye hand reaction times are faster in the central visual fields and slower in the peripheral visual fields.
Interpretation of the Concussion Tasks
Concussion 1 is a dual task or multi-tasking test. It requires the subject to perform a continuous visual-motor task (hit buttons) while also processing intermittent visual-speech information (calling numbers that appear on the screen). In this age group and based on our experience, a normal test should be 70 hits for the score for the first run on the Dynavision. This is based on our empirical experience of hundreds of college level athletes. Concussion 2 is a dual task utilizing executive function. It requires memory and the use of that memory to add numbers. Athletes should be able to do this task with little to no diminution in the mechanical performance of hitting buttons. With normal healthy athletes, this test should be 70 hits or above, with no substantial pauses and no more than one missed number or addition errors. Concussion 3 is a multi-tasking, memory and frontal lobe / differentiation task. The cognitive demand for this task requires many areas of the brain to work together with minimal decrement in the primary motor task. Subjects should call “green” only when or shortly after a green light occurs. The task also requires the subject to decide what to call, as well as to remember numbers when an interrupted speaking task occurs.
Comparing the scores from Concussion 1, Concussion 2 and Concussion 3 tests, there was a small and non-significant improvement in scores as the multi-tasking is increased. This is likely a practice effect. The Concussion 1 to 3 programs are progressively more complex, but normal healthy individuals are shown here to improve their motor performance while performing more complex tasks; although not significantly. When a suspected concussion patient has a substantial fall in performance an impairment in complex brain multitasking may be indicated10,18. Based on these data, a range of 10% for scores in the three Concussion programs can be considered normal for an individual. Similarly if a subject has had a baseline test based on recent papers11,13,19,20, the scores are repeatable, thus a greater than 10% decrement should be considered indicative of an abnormal test. Individual practitioners need to use their clinical judgment when making a diagnosis21.
When the *A and Reaction Tests along with all three concussion tasks are completed, the subject has numerous cognitive systems assessed: motor, vision, left right symmetry, memory, executive function, multi-tasking, and consistency through the five tasks. It takes approximately eight minutes to complete all five tests. Careful observation of the suspected concussion patient can provide additional information concerning the performance of the subject22. For example; systematic errors when missing buttons can be observed in some subjects post-concussion suggesting a visual field deficit or peripheralization. Peripheralization is generally used by neurologic and related health care workers to describe the general phenomenon where a patient uses one side more than the other. It includes hemiparesis, neglect and conversion disorders. The sum of these observations can be used by the diagnosing clinician to make an assessment of the subjects’ cognitive status.
Interpretation of Stereopsis Measurements
To perceive the distance of an object, or its depth of field, the brain uses the eyes’ vergence angles and size information to determine distances. The brain uses the eyes’ angles for convergence to estimate distance. This information, for a baseball player, is important for determining speed and trajectory of a ball; whether a pitch, throw or hit. The Stereo Fly tends to assess the depth perception skill of the vergence. Vision training improves this depth perception measure and by extension may help a subject improve their ability to assess the characteristics of a ball in flight. Baseball players use and need depth perception at distance (fielders etc.) as well as up close (hitters and infielders) to maintain field awareness and optimal performance. Improved depth perception for a batter might mean being less likely to be fooled by a change-up pitch23-25.
If it is assumed that the vision training has a causal effect concerning the stereopsis changes observed, it begs the question why might this occur. It is possible that the vision training, which includes ocular motor and neuro visual conditioning, leads to an improvement in the coarse and fine motor control of the extra ocular and intra ocular muscles of the eyes. This likely includes an improvement in proprioception. The eyes are able to more precisely “focus” on a point, remain there with good “eye discipline” and give the brain better information concerning vergence. Hence the brain improves its depth perception. To an extent in the players this may help increase awareness of where that point is in physical space. It is highly likely that the Stereo Fly results were improved because the ability to detect the angles for the triangulation was better. This could occur with an improved proprioception of the extraocular muscles and/or improved precision as to the position of the eyes. The timing of the improvements is consistent with a muscle training effect. As mentioned in the results, the players consistently come into the season with stereopsis 23.7 mm and six weeks of training increases this stereopsis to and improve to 36.9 mm. The players return from the off season, and after not doing vision training for six plus months with stereopsis numbers similar to their baselines. This suggests that there is a detraining affect in the absence of vision training.
Neurovisual processing coupled with the ocular motor proprioception is believed to improve stereo depth perception, which is the ability to use the convergence angles to perceive depth8,26. This improvement is lost during the off season, which is consistent with a detraining effect. At this time we cannot determine if extended continuous vision training over years would provide better benefits as we see detraining when vision training is discontinued post season. Either way, the vision training has apparent positive benefits. Continued or regular vision training can regain and/or maintain these improvements.
Troubleshooting. Vision and/or eye exercises can often cause eye fatigue or headache. This is likely related to a type of delayed onset muscle soreness and should be considered as normal, but resolved before a season starts. It is also an important reason why training must start pre-season and be in a maintenance phase in season. Decreasing or changing the training sessions can lessen the eye fatigue should this occur. If headache or discomfort persists an eye care and or healthcare professional should be consulted.
Limitations
The limitations of the study are that it takes time to do the training and the training should begin pre-season. When practicable it is best to have baseline data on subjects, but with large teams that is often difficult. Some tasks do have drawbacks with pre-existing ocular motor problems. For example double vision due to “cross eyed” adduction can be exacerbated with Brock’s string. Therefore good eye health and tolerance ranges should be verified by a trained optometrist or ophthalmologist before starting a vision training regimen.
The current report provides a unique perspective on the improved depth perception of high caliber athletes following vision training. A previous paper indicated improved performance with vision training3, and the current results reinforce vision training for performance enhancement. The emerging data also indicates that depth perception and vision training can continue to improve concerning performance enhancement as well as injury prevention7.
As we have seen improvements in reaction times and improvements in peripheral vision we ascribe these in part to improvements in brain processing. We believe that improved visual acuity cannot account for such changes as the brain processing is needed to have eye hand coordination speed changes. Regarding the peripheral visual fields the retina’s cones and rods may be functioning but the brain is not processing those signals to the fullest degree. The vision training that results in improved peripheral vision is most likely to occur along with constitutive brain processing changes. Future research to assess the brain’s changes with vision training are needed to better address this.
Future work to better optimize the methods used to improve certain tasks as well as what metrics to use when monitoring the success of the vision training methods is warranted.
The authors have nothing to disclose.
This work was supported, in part by the NIBIB (EB007954) and a charitable donation from Geraldine Warner.
Name of Material/ Equipment | Company | Catalog Number | Comments/Description |
Dynavision D2 | Dynavision International | External Link | |
EYEPORT Vision Training System | Exercise Your Eyes, Dove Canyon, CA | External Link | |
accommodative flippers | Various manufacturers | External Link | |
pinhole glasses | Various manufacturers | External Link | |
strobe glasses – Nike Sparq | Nike | External Link |