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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
JoVE 杂志
神经科学
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JoVE 杂志 神经科学
Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

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13:40 min

December 16, 2010

DOI:

13:40 min
December 16, 2010

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Summary

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Procedures for recording high-density EEG and gaze data during computer game-based cognitive tasks are described. Using a video game to present cognitive tasks enhances ecological validity without sacrificing experimental control.

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