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The HoneyComb Paradigm for Research on Collective Human Behavior
Journal JoVE
Sciences du comportement
This content is Free Access.
Journal JoVE Sciences du comportement
The HoneyComb Paradigm for Research on Collective Human Behavior
DOI:

06:48 min

January 19, 2019

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Chapitres

  • 00:04Titre
  • 01:18Experimental Setup and Procedure
  • 02:54Testing and Post-Test Phases
  • 04:31Results: Representative Collective Movement in the Presence of Two Informed Players
  • 05:55Conclusion

Summary

Traduction automatique

Here, we present the computer-based, multi-agent game HoneyComb, which enables experimental investigations of collective human movement behavior via black-dot-avatars on a virtual 2D hexagonal playfield. Different experimental conditions, like variable incentives on goal fields or vision radius, can be set, and their effects on human movement behavior can be investigated.

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