Cross-product is a product of two different vectors whose resultant is a third vector. The magnitude of the cross-product is obtained by multiplying the magnitude of both the vectors and the sine of the angle between them. Here, the magnitude of the cross-product can be multiplied with a unit vector that specifies the direction of the resultant vector. The right-hand rule gives the direction of the resultant vector. If the curled fingers represent the direction from vector A to vector B, then the direction of the thumb represents the direction of the resultant vector. The resultant vector is always perpendicular to the plane containing vectors A and B. The cross-product of vectors is non-commutative. The resultant of the cross-product of vector A with vector B is equal in magnitude but opposite in direction to that of the cross-product of vector B with vector A. However, the cross-product obeys the associative and distributive laws.